Maybe obvious to say, but anytime you use Vulcan always do it after you are in pet (sylph) mode. My team's battle ratings are as follows (please take into account we all use Warrior Call, guild shop pots and few attack scrolls): My team composition is 2 Archers, 1 Mage and 1 Knight. Hey guys, I want to share with you pictures and tips from Rono (Edited by me) and his team who completed all Spire stages, so thanks to Rono for sharing his knowledge and hope you find it useful: The effect is a lot bigger than increasing crit astral (especially for WB crit is maxed at a lower level, so you can't increase income with that) or attack astral, which does increase your income but not by as much as an additional 5% like Determination. This astral which I maxed out (there is no red version for % astrals) is the Determination astral bringing it to a 50% boost in critical damage and this is also what I suggest you to do first before any other astral (assuming that you are "crit build"), because this will directly increase your World Boss income (and, of course, make you perform better in other events / dungeons). This madness, requiring over 900,000 astral experience points, costs, roughly counting 450 million gold, but as long as you keep at it adding a little bit every day it adds up finally.Īlthough I'm sure you are happy for me and wish me well :) I am not posting just about my achievement but also want to give some tips / strategy related to it. Hey guys, I finally achieved my first level 10 Orange astral in Wartune after 2 years of playing :) as 99.9% non-casher (which is why it took so long) + a knight (archer would get it faster).
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